This week’s winner of the 2017 “The Best of 2017” competition was the non-competitive game of Fortnite.

In a game of fortnites, players have to fight for control of one of the various towers that dot the map.

There are also various objectives for each team to conquer, such as capturing objectives that can be completed by their team, or completing objectives that are exclusive to a particular tower.

As you might expect, non-player-versus-player combat is a great way to entertain yourself with the game’s numerous customization options.

The only drawback is that the game is currently only available on iOS devices and Android tablets.

In terms of competitive gaming, this is an odd choice to make.

Fortnites is one of my favorite games of all time and it doesn’t have any real competition for the honor.

But it did make it to the top of the “Best of 2017,” which is quite a feat.

The game is also one of three that made the top ten list, with another two on the list that didn’t make it out of the first round.

I think the best way to look at this is that Fortnits competitive multiplayer mode is a bit more interesting than its non-competition modes.

It’s not exactly a pure-play mode that allows you to pick any tower you want to play against or fight for your team.

The mode is more of a “challenge mode,” which involves taking on other players to take control of the tower in order to take it down.

In this mode, you can also take out other players as well, which can give you an edge when trying to conquer a tower.

And, of course, you get to customize your team, including the different colors and equipment you get for your character.

But I’m going to go ahead and say that the mode is definitely the best part of Forty Fortnights competitive multiplayer experience.

FortyFortyFortnights is the newest game from Fortnit.com, a game developer owned by the folks behind Fortnity and Fortnities.

The company was founded by two brothers, Adam and Ryan, who are veterans of the PC and mobile gaming space.

They’ve since moved to the console space with Forty, which was launched in 2014.

But they’ve been hard at work on Forty as well.

Earlier this year, they announced that Forty was making a console port and that they were working on a new multiplayer mode.

FortiTycoon 2: World Tour has been a very successful title for Forty.

It launched with an average of 8 million players and has seen a massive amount of success over the years.

The developer is planning to continue releasing updates and patches for the game.

But with Fortnitiys current financial situation, they need to keep working on Forti Tycoon 2.

The developers plans for the future are also very clear: they plan to continue to add new content and modes, but it won’t be a free-to-play game.

The team has a long list of upcoming projects, but these are some of the more important ones that they’re focusing on right now.